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Koko256

Koko256

3D Render / 14 May 2020


Probably the longest I’ve taken to make a single artpiece, but it was so, so worth it. The total poly count for the model was 256 polygons, the size of the only texture was 256x256px, and to top it all off, I tried to stick to web-safe colors (which itself is a 256-color palette). This genuinely looks straight out of a Sega Saturn or early PS1 game.

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